2017 - 2020
I designed and developed an app with a classmate that applies computer science to game theory. We programmed strategies for 2 AI players that play matrix games with each other. Each player tries to learn how to maximize their payoffs given what the other player is doing.
Players algorithms we developed:
Tit for Tat
WoLF Policy Hill Climbing
Ghost Runner AR
An experimental augmented reality project I developed with a team of 5 students at Brigham Young University. We designed and developed Ghost Runner to explore human-computer interaction questions related to spatial computing in a fitness context. Runners wearing a spatial computing device are presented with a virtual pacer that helps users perform running workouts while giving them relevant information such as their time, distance, direction and pace.
Video coming soon
Visualizations for solving theoretical problems in computational theory.