Ghost Runner AR

An experimental augmented reality project I developed with Miah Dawes and a small team of IT and computer science students at Brigham Young University. We created Ghost Runner to explore human-computer interaction questions related to spatial computing in a fitness context. Runners wearing a spatial computing device are presented with a virtual pacer that helps users perform running workouts while giving them relevant information such as their time, distance, direction and pace. I formulated the basic concept and lead the team by owning design and prototyping. I also set up the Magic Leap environment and programmed large portions of the project in Unity and C#. Although I explored visual design concepts, the focus was on user research and human factors.

 
GhostRunnerGIF.gif
 

HUD Explorations

 
GR-HUD-Artboard 1 copy 7@2x.png
GR-HUD-Artboard 1 copy 8@2x.png
 
 

Other CS Projects

 

Social Ai

I designed and developed an app with a classmate that applies computer science to game theory. We programmed strategies for 2 AI players that play matrix games with each other. Each player tries to learn how to maximize their payoffs given what the other player is doing.

Players algorithms we developed:

  • Random

  • Tit for Tat

  • Bully

  • Godfather

  • Fictitious Play

  • WoLF Policy Hill Climbing

Game theory app
 

Computational Theory

Visualizations for solving theoretical problems in computational theory.