Ghost Runner AR
An experimental augmented reality project I developed with Miah Dawes and a small team of IT and computer science students at Brigham Young University. We created Ghost Runner to explore human-computer interaction questions related to spatial computing in a fitness context. Runners wearing a spatial computing device are presented with a virtual pacer that helps users perform running workouts while giving them relevant information such as their time, distance, direction and pace. I formulated the basic concept and lead the team by owning design and prototyping. I also set up the Magic Leap environment and programmed large portions of the project in Unity and C#. Although I explored visual design concepts, the focus was on user research and human factors.
HUD Explorations
Other CS Projects
Social Ai
I designed and developed an app with a classmate that applies computer science to game theory. We programmed strategies for 2 AI players that play matrix games with each other. Each player tries to learn how to maximize their payoffs given what the other player is doing.
Players algorithms we developed:
Random
Tit for Tat
Bully
Godfather
Fictitious Play
WoLF Policy Hill Climbing
Computational Theory
Visualizations for solving theoretical problems in computational theory.



